Usklađivanje frekvencije i valne dužine.

Izgledamo kao dvije sinusoide nikada u fazi. Različite frekvencije, različite valne duljine.

he waits for her to understand
but she won't understand at all
she waits all night for him to call
but he won't call anymore
he waits to hear her say
forgive
but she just drops her pearl-black eyes
and prays to hear him say
i love you
but he tells no more lies
 

he waits for her to sympathize
but she won't sympathize at all
she waits all night to feel his kiss
but always wakes alone
he waits to hear her say
forget
but she just hangs her head in pain
and prays to hear him say
no more
i'll never leave again
                                   

how did we get this far apart?
we used to be so close together
how did we get this far apart?
i thought this love would last forever
- The Cure
Kad bi se samo protegnula u konstantu, kao ja.

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21.03.2005. u 3:47   |   Komentari: 0   |   Dodaj komentar

Fallen

Jer već je prošlo dosta vremena a ništa se promjenilo nije. A ni naznaka nema.

Do you remember me,
I'm just a shadow now.
This is where I used to be,
Right here beside you.
Sometimes I call your name,
High on a summer breeze.
What I would give,
To feel the sunlight on my face.
What I would give,
To be lost in your embrace.
- Delerium

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17.03.2005. u 9:13   |   Komentari: 0   |   Dodaj komentar

Maloj (11)

Jel se sječaš Jabučice:

Won’t you come see about me?
I’ll be alone, dancing you know it baby
 

Tell me your troubles and doubts
Giving me everything inside and out and
Love’s strange so real in the dark
Think of the tender things that we were working on
 

Slow change may pull us apart
When the light gets into your heart, baby
 

Don’t you forget about me
- Simple Minds

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11.03.2005. u 8:27   |   Komentari: 0   |   Dodaj komentar

Interpretacija

Vidi ti ovo. Uvijek sam želio saznati šta su Cocteau Twins-i htjeli reći svojim pjesmama. I konačno:
Road, River And Rail

Really far away
Though those choices can't be told
Naked and caught on the Île de la Cité
 

Oh holy pew is of eleventh century
Full of shame and a fearless decay
Formed into an angel
From some flower
Fabulous and dreamery
Flame on the crown in her influence
 

From out of the Bayeux
See him with hair pulled
Blue pants suit and no waist
Through Paris we'd stroll
From out of the Bayeux
 

My destiny
Seventeen my mind was seized
Into the fold
When you weren't feeling hated then
No boiling thirst
It was a focus of adjectives
 

Road, river and rail
So unblemished and natural
As mother's daughter
Today she'll follow road, river and rail
Originalni tekst imam negdje u weblogu.

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09.03.2005. u 9:31   |   Komentari: 0   |   Dodaj komentar

Fakat (2)

Life is like a cigarette, smoke it to the Butt.
- jedan od fakata.

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07.03.2005. u 9:05   |   Komentari: 0   |   Dodaj komentar

Maloj (10)

Je li Gordon svojedobno gadno zaglibio. Je li ga ja pratim u stopu?

Every breath you take
Every move you make
Every bond you break
Every step you take
I’ll be watching you
 

Every single day
Every word you say
Every game you play
Every night you stay
I’ll be watching you
- The Police

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04.03.2005. u 8:50   |   Komentari: 2   |   Dodaj komentar

LOG

Log: Lightsource Light53: 21 leavesLog: Lightsource Light54: 30 leavesLog: Lightsource Light55: 30 leavesLog: Lightsource Light56: 33 leavesLog: Lightsource Light57: 15 leavesLog: Lightsource Light58: 15 leavesLog: Lightsource Light59: 28 leavesLog: Lightsource Light60: 24 leavesLog: Lightsource Light61: 20 leavesLog: Lightsource Light62: 19 leavesLog: Lightsource Light63: 26 leavesLog: Lightsource Light64: 25 leavesLog: Lightsource Light69: 12 leavesLog: Lightsource Light70: 13 leavesLog: Lightsource Light71: 12 leavesLog: Lightsource Light72: 11 leavesLog: Lightsource Light30: 12 leavesLog: Lightsource Light31: 12 leavesLog: Lightsource Light32: 12 leavesLog: Lightsource Light40: 12 leavesLog: Lightsource Sunlight0: 245 leavesLog: Lightsource Light93: 10 leavesLog: Lightsource Light91: 19 leavesLog: Lightsource Light115: 18 leavesLog: Lightsource Light267: 62 leavesLog: Lightsource Light576: 13 leavesLog: Lightsource Light3: 41 leavesLog: Lightsource Light578: 39 leavesLog: Lightsource Sunlight1: 245 leavesLog: Lightsource Light1: 6 leavesLog: Lightsource Light2: 9 leavesLog: Lightsource Light4: 12 leavesLog: Lightsource Light0: 11 leavesLog: Time = 1.794118 msec per lightLog: BspOptGeom beginLog: MergeNearPoints merged 0/835, collapsed 0Log: Polys: 354 -> 354Log: Nodes: 498 -> 498Log: Points: 835 -> 835Log: Vectors: 66 -> 66Log: BspOptGeom building sidelinksLog: BspOptGeom endLog: Processed 217 T-points, linked: 2186/2186 sidesLog: Polys: 354 -> 354Log: Nodes: 498 -> 498Log: Points: 835 -> 835Log: Vectors: 66 -> 66Log: Allocating 16384 byte dynamic index buffer.Cmd: LIGHT APPLYLog: Found 2 zonesWarning: bspAddNode: Infinitesimal polygon 2 (4)Warning: bspAddNode: Infinitesimal polygon 2 (4)Log: Polys: 354 -> 354Log: Nodes: 1167 -> 498Log: Points: 1069 -> 835Log: Vectors: 66 -> 66Log: bspBuildBounds: Generated 284 bounds, 1945 hullsLog: BuildZoneInfo: 2 ZoneInfo actors, 0 duplicates, 0 zonelessLog: Portalized: 1131 portals, 0 zone portals (0 fragments), 246 leaves, 498 nodesLog: Lightsource Light27: 39 leavesLog: Lightsource Light53: 21 leavesLog: Lightsource Light54: 30 leavesLog: Lightsource Light55: 30 leavesLog: Lightsource Light56: 33 leavesLog: Lightsource Light57: 15 leavesLog: Lightsource Light58: 15 leavesLog: Lightsource Light59: 28 leavesLog: Lightsource Light60: 24 leavesLog: Lightsource Light61: 20 leavesLog: Lightsource Light62: 19 leavesLog: Lightsource Light63: 26 leavesLog: Lightsource Light64: 25 leavesLog: Lightsource Light69: 12 leavesLog: Lightsource Light70: 13 leavesLog: Lightsource Light71: 12 leavesLog: Lightsource Light72: 11 leavesLog: Lightsource Light30: 12 leavesLog: Lightsource Light31: 12 leavesLog: Lightsource Light32: 12 leavesLog: Lightsource Light40: 12 leavesLog: Lightsource Sunlight0: 245 leavesLog: Lightsource Light93: 10 leavesLog: Lightsource Light91: 19 leavesLog: Lightsource Light115: 18 leavesLog: Lightsource Light267: 62 leavesLog: Lightsource Light576: 13 leavesLog: Lightsource Light3: 41 leavesLog: Lightsource Light578: 39 leavesLog: Lightsource Sunlight1: 245 leavesLog: Lightsource Light1: 6 leavesLog: Lightsource Light2: 9 leavesLog: Lightsource Light4: 12 leavesLog: Lightsource Light0: 11 leavesLog: Time = 1.617647 msec per lightInit: Input system initialized for LightingViewportLog: Opened viewportLog: Enter SetRes: 128x128 Fullscreen 0Log: Using back-buffer format 22(32-bit)Log: Using depth-buffer format 75(32-bit)Log: xD3DHelper::Init (QuadEmulation)Log: OS doesn't support IME.Log: Allocating 16384 byte dynamic index buffer.Log: Creating new DISTORTION vertex shader, Shader Quality = 1.000000Log: Creating new DISTORTION vertex shader, Shader Quality = 1.000000Localization: No localization: UnrealEd.General.Product (int)Log: Closed viewportLog: UModel::Illuminate: 231297 rays, 5.271000 secondsLog: Illumination: 8.699000 secondsLog: Allocating 16384 byte dynamic index buffer.Cmd: PATHS DEFINEDevPath: Remove old reachspecsDevPath: Add reachspecsLog: Define path from InventorySpot7 to InventorySpot6Log: ***********added new spec from InventorySpot7 to InventorySpot6Log: Define path from InventorySpot7 to InventorySpot5Log: ***********added new spec from InventorySpot7 to InventorySpot5Log: Define path from InventorySpot7 to InventorySpot4Log: ***********added new spec from InventorySpot7 to InventorySpot4Log: Define path from InventorySpot7 to PlayerStart11Log: ***********added new spec from InventorySpot7 to PlayerStart11Log: Define path from InventorySpot7 to PlayerStart10Log: ***********added new spec from InventorySpot7 to PlayerStart10Log: Define path from InventorySpot7 to PlayerStart9Log: ***********added new spec from InventorySpot7 to PlayerStart9DevPath: Added reachspecs to InventorySpot7Log: Define path from InventorySpot6 to InventorySpot7Log: ***********added new spec from InventorySpot6 to InventorySpot7Log: Define path from InventorySpot6 to InventorySpot5Log: ***********added new spec from InventorySpot6 to InventorySpot5Log: Define path from InventorySpot6 to InventorySpot4Log: ***********added new spec from InventorySpot6 to InventorySpot4Log: Define path from InventorySpot6 to PlayerStart11Log: ***********added new spec from InventorySpot6 to PlayerStart11Log: Define path from InventorySpot6 to PlayerStart10Log: ***********added new spec from InventorySpot6 to PlayerStart10Log: Define path from InventorySpot6 to PlayerStart9Log: ***********added new spec from InventorySpot6 to PlayerStart9DevPath: Added reachspecs to InventorySpot6Log: Define path from InventorySpot5 to InventorySpot7Log: ***********added new spec from InventorySpot5 to InventorySpot7Log: Define path from InventorySpot5 to InventorySpot6Log: ***********added new spec from InventorySpot5 to InventorySpot6Log: Define path from InventorySpot5 to InventorySpot4Log: ***********added new spec from InventorySpot5 to InventorySpot4Log: Define path from InventorySpot5 to PlayerStart11Log: ***********added new spec from InventorySpot5 to PlayerStart11Log: Define path from InventorySpot5 to PlayerStart10Log: ***********added new spec from InventorySpot5 to PlayerStart10Log: Define path from InventorySpot5 to PlayerStart9Log: ***********added new spec from InventorySpot5 to PlayerStart9DevPath: Added reachspecs to InventorySpot5Log: Define path from InventorySpot4 to InventorySpot7Log: ***********added new spec from InventorySpot4 to InventorySpot7Log: Define path from InventorySpot4 to InventorySpot6Log: ***********added new spec from InventorySpot4 to InventorySpot6Log: Define path from InventorySpot4 to InventorySpot5Log: ***********added new spec from InventorySpot4 to InventorySpot5Log: Define path from InventorySpot4 to PlayerStart11Log: ***********added new spec from InventorySpot4 to PlayerStart11Log: Define path from InventorySpot4 to PlayerStart10Log: ***********added new spec from InventorySpot4 to PlayerStart10Log: Define path from InventorySpot4 to PlayerStart9Log: ***********added new spec from InventorySpot4 to PlayerStart9DevPath: Added reachspecs to InventorySpot4DevPath: Added reachspecs to StargateDestroyableObjective1DevPath: Added reachspecs to StargateDestroyableObjective4DevPath: Added reachspecs to StargateDestroyableObjective3DevPath: Added reachspecs to StargateDestroyableObjective2DevPath: Added reachspecs to StargateDestroyableObjective0Log: Define path from PlayerStart11 to InventorySpot7Log: ***********added new spec from PlayerStart11 to InventorySpot7Log: Define path from PlayerStart11 to InventorySpot6Log: ***********added new spec from PlayerStart11 to InventorySpot6Log: Define path from PlayerStart11 to InventorySpot5Log: ***********added new spec from PlayerStart11 to InventorySpot5Log: Define path from PlayerStart11 to InventorySpot4Log: ***********added new spec from PlayerStart11 to InventorySpot4Log: Define path from PlayerStart11 to PlayerStart10Log: ***********added new spec from PlayerStart11 to PlayerStart10Log: Define path from PlayerStart11 to PlayerStart9Log: ***********added new spec from PlayerStart11 to PlayerStart9DevPath: Added reachspecs to PlayerStart11Log: Define path from PlayerStart10 to InventorySpot7Log: ***********added new spec from PlayerStart10 to InventorySpot7Log: Define path from PlayerStart10 to InventorySpot6Log: ***********added new spec from PlayerStart10 to InventorySpot6Log: Define path from PlayerStart10 to InventorySpot5Log: ***********added new spec from PlayerStart10 to InventorySpot5Log: Define path from PlayerStart10 to InventorySpot4Log: ***********added new spec from PlayerStart10 to InventorySpot4Log: Define path from PlayerStart10 to PlayerStart11Log: ***********added new spec from PlayerStart10 to PlayerStart11Log: Define path from PlayerStart10 to PlayerStart9Log: ***********added new spec from PlayerStart10 to PlayerStart9DevPath: Added reachspecs to PlayerStart10Log: Define path from PlayerStart9 to InventorySpot7Log: ***********added new spec from PlayerStart9 to InventorySpot7Log: Define path from PlayerStart9 to InventorySpot6Log: ***********added new spec from PlayerStart9 to InventorySpot6Log: Define path from PlayerStart9 to InventorySpot5Log: ***********added new spec from PlayerStart9 to InventorySpot5Log: Define path from PlayerStart9 to InventorySpot4Log: ***********added new spec from PlayerStart9 to InventorySpot4Log: Define path from PlayerStart9 to PlayerStart11Log: ***********added new spec from PlayerStart9 to PlayerStart11Log: Define path from PlayerStart9 to PlayerStart10Log: ***********added new spec from PlayerStart9 to PlayerStart10DevPath: Added reachspecs to PlayerStart9DevPath: Prune reachspecsLog: Prune paths from InventorySpot7Log: Prune paths from InventorySpot6Log: Prune paths from InventorySpot5Log: Prune paths from InventorySpot4Log: Prune paths from StargateDestroyableObjective1Log: Prune paths from StargateDestroyableObjective4Log: Prune paths from StargateDestroyableObjective3Log: Prune paths from StargateDestroyableObjective2Log: Prune paths from StargateDestroyableObjective0Log: Prune paths from PlayerStart11Log: Prune paths from PlayerStart10Log: Prune paths from PlayerStart9DevPath: Pruned 16 reachspecsDevPath: Prune Ignored PathsDevPath: Pruned Ignored Paths For 12 NodesDevPath: Process hide locsDevPath: Processed hide locs for 12 nodesDevPath: All doneCmd: FLUID REBUILDLog: EXEC_FLUID: command line: [REBUILD] DevLIPSinc: [LIPSinc]: LIPSincShutdownLevelCmd: CAMERA UPDATE FLAGS=545425097 REN=20 NAME=PrefabBrowserCmd: CAMERA UPDATE FLAGS=1073742464 MISC2=280 REN=17 NAME=TextureBrowser PACKAGE="Gen_fx_Tex" GROUP=""Cmd: CAMERA UPDATE NAME=MeshViewer MESH="CTFFlagMesh" FLAGS=641 REN=19 MISC1=0 MISC2=0Log: Warning: Unable to match any animation tracks from [con_gravcrane_anims] to skeletal mesh [Con_gravcrane].Cmd: CAMERA UPDATE NAME=AnimationViewer MESH="Con_gravcrane" FLAGS=16810633 REN=26 MISC1=0 MISC2=0Cmd: CAMERA UPDATE NAME=AnimationViewer MESH="Con_gravcrane" FLAGS=16810633 REN=26 MISC1=0 MISC2=0Cmd: CAMERA UPDATE FLAGS=545425097 REN=20 NAME=PrefabBrowserCmd: CAMERA UPDATE NAME=LIPSinc MESH="Con_gravcrane" FLAGS=16810633 REN=34 MISC1=-1 MISC2=11397680Cmd: CAMERA UPDATE NAME=LIPSinc MESH="Con_gravcrane" FLAGS=16810633 REN=34 MISC1=-1 MISC2=171551488DevLIPSinc: [LIPSinc]: LIPSincShutdownLevelCmd: CAMERA UPDATE FLAGS=545425097 REN=20 NAME=PrefabBrowserCmd: CAMERA UPDATE FLAGS=1073742464 MISC2=280 REN=17 NAME=TextureBrowser PACKAGE="Gen_fx_Tex" GROUP=""Cmd: CAMERA UPDATE NAME=MeshViewer MESH="CTFFlagMesh" FLAGS=641 REN=19 MISC1=0 MISC2=0Log: Warning: Unable to match any animation tracks from [con_gravcrane_anims] to skeletal mesh [Con_gravcrane].Cmd: CAMERA UPDATE NAME=AnimationViewer MESH="Con_gravcrane" FLAGS=16810633 REN=26 MISC1=0 MISC2=0Cmd: CAMERA UPDATE NAME=AnimationViewer MESH="Con_gravcrane" FLAGS=16810633 REN=26 MISC1=0 MISC2=0Cmd: CAMERA UPDATE FLAGS=545425097 REN=20 NAME=PrefabBrowserCmd: CAMERA UPDATE NAME=LIPSinc MESH="Con_gravcrane" FLAGS=16810633 REN=34 MISC1=-1 MISC2=11397680Cmd: CAMERA UPDATE NAME=LIPSinc MESH="Con_gravcrane" FLAGS=16810633 REN=34 MISC1=-1 MISC2=171551488Cmd: MAYBEAUTOSAVELog: Autosaving 'MAP SAVE AUTOSAVE=1 FILE="Z:\STARGATE-SG1\runtime\PC\System\\..\Maps\Auto1.unr"'Cmd: MAP SAVE AUTOSAVE=1 FILE="Z:\STARGATE-SG1\runtime\PC\System\\..\Maps\Auto1.unr"Log: Removed duplicate actor indices: 0 duplicates found.Log: Save=125.047291

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03.03.2005. u 9:05   |   Komentari: 4   |   Dodaj komentar

Fakat (1)

Cigarette is a substitute for your mother's nipple!
- jedan od fakata.

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01.03.2005. u 3:43   |   Komentari: 3   |   Dodaj komentar

Tjedan dana ?

Op-pa. Tjedan dana ijednog nekog novog weblog zapisa. Hm dal to znači da se odvikavam od iskrice? Ili je to samo zatišje pred buru.

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28.02.2005. u 9:36   |   Komentari: 0   |   Dodaj komentar

Naletio

Naletio na obradu stvari "Mad World" od Tears For Fears. I koliko god mi je originalna stvar  izzzzzzvanredna, toliko mi je ova obrada neizmjerno bolja. Izvodi je meni potpuno nepoznati Gary Jules i postoji na soundtracku "Donnie Darko", meni također nepoznatom filmu. Upola je sporija od originala i jedini instrument koji možete čuti je klavir. Inače nisam neki ljubitelj obrada jer se u 95% slučajeva nemogu mjeriti sa originalima. Ali ova stvar je apsolutno nenadjebiva.
Stvar nije toliko nova ali to samo pokazuje koliko sam posljednjih godina bio totalno neaktivan glede pronalaženja nove glazbe za moje umorne uši.

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21.02.2005. u 9:49   |   Komentari: 4   |   Dodaj komentar

Papirnati komadić sjećanja

Naletjeh na ...

And I feel your warmth
And it feels like home
And there’s someone
Calling on the telephone
Let’s stay home
It’s cold outside
And I have so much
To confide to you
- DM

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18.02.2005. u 10:12   |   Komentari: 0   |   Dodaj komentar

Pitanje je sad.

Ili je nema ili se skriva!
Eh mala moja.

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17.02.2005. u 3:14   |   Komentari: 0   |   Dodaj komentar

Ponekad i stari pijani irac ima šta za reći

I ponekad ga je vrijedno poslušat.

Long years ago I fell in love
With a lady proud and fair
So passionate were she and I
We made fire in the air
I loved her more than life itself
She loved me just the same
And it broke my heart
To think we'd part if she ended the affair
 

But I was brutal, I was ignorant
I was cruel I was brash
I never gave a damn about
The beauty that I smashed
No sadist I, I took delight
In making my Love cry
Now I'd pray for a single kiss from her
To be lashed and crucified
 

And now I feel this lady fair
Can never more be mine
Long gone are night in my lonely bed
All suffering and crying
And though I fear that through this life
She'll only call me friend
'Till I'm dead and buried in my grave
My Love will never end
- Shane McGowan and The Popes

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16.02.2005. u 9:40   |   Komentari: 0   |   Dodaj komentar

U odsustvu ...

Da se malo prebacimo na njemački. I oni imaju stvari za totalnu komu. A pogađaju ništa lošije od Cranberriesa, samo malo rijeđe.

Langeweile besäuft sich meilenweit
Ich zähle die Ringe an meiner Wand
Dort draußen alles dreht sich still um nichts herum
Und ich male Deine Schatten an jede Wand
Es kommt so anders als man denkt
Herz vergeben Herz verschenkt

Ich gab Dir meine Liebe gab Dir Zeit Geduld und Geld
Ich legte mein Leben in Deine kleine Welt
Wer auch immer Dir jetzt den Regen schenkt
Ich hoffe es geht ihm schlecht
Wer auch immer Dich jetzt durch die Nacht bringt
Bitte glaub ihm nicht

Es kommt so anders als man denkt
Herz vergeben Herz verschenkt
Es ist so ohne Dich
Es ist so widerlich ich will das nicht
Denkst Du vielleicht auch mal an mich
Es ist so ohne Dich
Und wenn Du einsam bist
Denkst Du vielleicht auch mal an mich

Ich nähte mir ein Bettbezug aus der Zeit die wir hatten
Und trink mir alte Wunden an so tief und allein
Kein Berg den ich nicht versetzt hab
Zog jede Chance an den Haaren herbei
Für ein lebenlang zu Leben
So wild und so frei

Es kommt so anders als man denkt
Herz vergeben Herz verschenkt

Es ist so ohne Dich
Es ist so widerlich ich will das nicht
Denkst Du vielleicht auch mal an mich
Es ist so ohne Dich
Und wenn Du einsam bist
Denkst Du vielleicht auch mal an mich
- Selig
 

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15.02.2005. u 8:45   |   Komentari: 0   |   Dodaj komentar

Vikend (ne hvala)

Ah, i vikend je konačno gotov. Još samo da prođe i V-dan i bit ću ko nov.

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14.02.2005. u 3:34   |   Komentari: 2   |   Dodaj komentar